Oct 28, 2010, 08:10 PM // 20:10
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#61
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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So what if they make this place? The same people who are biased toward specific builds and skills will still be the same people who are biased toward specific builds and skills.
All this place will be a place to go use your ZRank and show off miniatures. You know, like every other place will be except more people. That way, if you plan to troll somehow, a lot of people will be there to witness.
Embark Beach. Waste of time. Better off making a place where the only thing you can do there is trade.
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Oct 28, 2010, 08:58 PM // 20:58
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#62
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Wilds Pathfinder
Join Date: Dec 2006
Location: Vancouver,Canada
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Because the player base and just society as a whole, is just flat out lazy.
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Oct 28, 2010, 09:00 PM // 21:00
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#63
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Lion's Arch Merchant
Join Date: Jun 2010
Location: GMT-5
Guild: [Nite]
Profession: R/
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I'd be happy if they'd just make a Merchant's Beach where you can trade with other players and then make trading with another player impossible everywhere except there and in explorable areas.
Bye Bye trade spam.
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Oct 28, 2010, 09:51 PM // 21:51
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#64
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Krytan Explorer
Join Date: Nov 2007
Location: In your backline
Guild: No Tags [NONE]
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Its not the traders that will be the problem. It's Guild recruiters. They already spam the hell out of local to NO end, and you cant even report the bastards for it. Now they think you need them just because you're there. (Theyre right, probably, but that doesnt make it ok to spam the chat constantly.)
Trade at least comes with a possibility of unchecking the channel. Guild recruitment is god awful (of COURSE you have a cape. Gratz. Now STFU.) and nothing at all is a relief from it.
The answer is to GREATLY enhance the party search function, AND buff the "Your message has been suppressed due to blah blah blah" thing. Like, no more than 2 chat entries in a minute.
Then it might be ok.
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Oct 28, 2010, 10:05 PM // 22:05
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#65
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by Sir Cusfreak
The answer is to GREATLY enhance the party search function, AND buff the "Your message has been suppressed due to blah blah blah" thing. Like, no more than 2 chat entries in a minute.
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Seriously? Do you type with, like, half a finger or something?
How about I sum this up for anyone who didn't immediately gasp with surprise and relief when this outpost was announced: it's not for you. If finding a PUG is not something you particularly care about, then huzzah for you, stay away from Embark Beach. The rest of us will be quite happy with the population actually being concentrated for once (outside of festival events, or new content a la WiK).
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Oct 28, 2010, 10:16 PM // 22:16
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#66
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Krytan Explorer
Join Date: Jul 2007
Location: guildwiki.org/User:Lorazcyk
Profession: Mo/
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Quote:
Originally Posted by StormDragonZ
So what if they make this place? The same people who are biased toward specific builds and skills will still be the same people who are biased toward specific builds and skills.
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I PUG a LOT, I don't recall being told to "change skills, or ELSE!" recently...
The only exception I can think of is DoA where most people pug with DWG build. UW and other elite areas you are asked about some skills, but not to the same extent.
Even when someone asks if I have Discord necros, I say yes but I'd rather not use them. They say OK and we PUG anyway.
Obviously if you're a monk with a pet, traps and bow skills, we might kick you :P
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Oct 28, 2010, 10:21 PM // 22:21
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#67
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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i agree on that they could do something more important
i find it weird that people get angry about 1 place
then "why Embark Beach?"
well, its hard to find pugs, nevermind finding a good one, this new outpost will get people doing a certain mission, all to this place
good that people then can find pugs much faster
1 thing i dont like about it is... every pug gets to 1 place, if they wanna make it effective, they should make tyrian, canthan and elonian ones, so that its sorted
so i probably wont use it at all, but for those who pug alot, it may be handy
but i doubt it'll be used much, lol\
as for me, i wont tell em not to, it may be better for some people, who use pugs, but i dont expect much of it
and if it wont be used much, then its true: pugs died
we'll see what happens, just lets hope it wont become a trade outpost
EDIT:
expect a new place with: show stones, titles etc.....
but at least they can find each other... lol
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Oct 29, 2010, 02:22 AM // 02:22
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#68
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Cannot understand why some people are hostile to the idea, it just makes things easier to plan missions trade and all the other game trivia in one place instead of half a dozen.
The basic game is five years old and I am sure those who designed it have had thoughts about how they might have designed some parts differently.
I can only assume they like living in the past, you know the largely mythical past when guild wars was near perfect before the changes came.
They are a little like those who never like change in real life.
Electricity who needs it gas is fine.
Gas what's wrong with candles.
Candles what's wrong with sitting in the dark and so on.
The proposed changes sound very good and if you don't like them don't use them.
If Embark beach depopulates the other areas why does it matter those who remain will be just your kind of person who like the game as it is.
All those who would like to see something new will be at embark beach.
More importantly if it doesn't work then the player base will stop using it, we tend to do that in GW
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Oct 29, 2010, 02:25 AM // 02:25
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#69
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Frost Gate Guardian
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Why do we keep complaining about new content, no matter how bad it seems in words.
For all we know, they could be adding a ferris wheel in the outpost.
f ye, ferris wheel. so gonna ride that shit....
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Oct 29, 2010, 02:34 AM // 02:34
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#70
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Krytan Explorer
Join Date: Jan 2007
Guild: Club Of A Thousand Pandas [LOD大]
Profession: Mo/
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I'm a little confused on the bit.
I don't really think that just because there is now a central area for people to PuG, that areas that aren't normally PuGed (Arachni's Haunt, for instance) will now be PuG'd. I see it as people will still be searching for the same things as they always do, except now, they have to battle over the chat box.
They should also add in a search function in the party window [P] so we don't have to scroll through the entire thing to maybe find a group for a place we'd like to go to.
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Oct 29, 2010, 03:07 AM // 03:07
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#71
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Aba
Because the player base and just society as a whole, is just flat out lazy.
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Lazy or spread too thin between 3 campaigns and an expansion?
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Oct 29, 2010, 03:09 AM // 03:09
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#72
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Krytan Explorer
Join Date: Apr 2006
Location: On a boat!
Guild: Homeless.
Profession: Mo/
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Quote:
Originally Posted by Arkantos
Lazy or spread too thin between 3 campaigns and an expansion?
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Both.
12chars
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Oct 29, 2010, 04:44 AM // 04:44
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#73
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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Quote:
Originally Posted by Deviant Angel
Both.
12chars
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Yeah, because sitting in Aurora Glade looking for a HM group, advertising is going to get people to miraculously go there? Or should he start jumping districts in Spamadan, LA, shing jea for people who may or may not need that mission?
There's a difference between laziness and unwillingness to waste time and energy on fruitless efforts.
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Oct 29, 2010, 07:32 AM // 07:32
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#74
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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They want to give you a reason to play all by yourself (7 heroes), and then give you a reason to group with other players easily for missions (embark beach) and see which one you choose. It's all a social experiment . Or maybe they just want everyone to be able to have the best of both worlds Solo play extreme and Pugging extreme.
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Oct 29, 2010, 01:57 PM // 13:57
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#76
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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Quote:
Originally Posted by Apok
Why do we keep complaining about new content, no matter how bad it seems in words.
For all we know, they could be adding a ferris wheel in the outpost.
f ye, ferris wheel. so gonna ride that shit....
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Because its unnecessary. People pug every day in this game, as a matter of fact a pug is probably forming every minute of everyday. People exaggerate the whole GW is dead and abandoned scenario, as much talk as there is about no players its just not reality.
This guy Stumme just wants to put his mark on the game for his resume. If he played the the game at all he would not have to take a freakin survey to find out the state of the game. He is catering to the whims of the masses which everyone before him ignored for good reason.
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Oct 29, 2010, 02:19 PM // 14:19
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#77
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Furnace Stoker
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Quote:
Originally Posted by Shadowspawn X
Because its unnecessary. People pug every day in this game, as a matter of fact a pug is probably forming every minute of everyday.
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Just because people pug everday doesnt mean that those pugs are forming in dead and abandoned mission outposts.
It is very difficult to find a group for a lot of missions, and even vanqs from most of the outposts in the game, because they are empty.
Whoever did come up wit this idea for the new outpost is doing the GW community a huge favor, it isnt anymore unnecessary than many of the updates this game has had over the last 5+ years.
Quote:
Originally Posted by Shadowspawn X
People exaggerate the whole GW is dead and abandoned scenario, as much talk as there is about no players its just not reality.
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Actually, it is a reality in a lot of the games missions outposts. Just because there are lots of players in LA, Kamadan, Eotn, Gunnars Hold, ToA and DoA, doesnt mean that mission outposts are just as busy, in fact there are usually less than 3 people in most mission outposts at any time.
Last edited by bhavv; Oct 29, 2010 at 02:22 PM // 14:22..
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Oct 29, 2010, 02:52 PM // 14:52
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#78
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Krytan Explorer
Join Date: Jan 2008
Location: Southeast, USA
Profession: N/
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Maybe I am unusually lucky, but like others have said...I don't have much trouble finding groups. I may not find one at that exact moment for what I want to do but if I spend 5 minutes and no bites, ill just go do something else and come back in an hour. And that scenario usually only happens in missions that most people pass by (jungle). Ive never not been able to find a group on the same day I start looking. It may take a little patience, but it just seems like common sense to do something else and then check back in.
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Oct 29, 2010, 05:19 PM // 17:19
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#79
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Krytan Explorer
Join Date: Nov 2007
Location: In your backline
Guild: No Tags [NONE]
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Quote:
Originally Posted by Sir Cusfreak
The answer is to GREATLY enhance the party search function, AND buff the "Your message has been suppressed due to blah blah blah" thing. Like, no more than 2 chat entries in a minute.
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Quote:
Seriously? Do you type with, like, half a finger or something?
How about I sum this up for anyone who didn't immediately gasp with surprise and relief when this outpost was announced: it's not for you. If finding a PUG is not something you particularly care about, then huzzah for you, stay away from Embark Beach. The rest of us will be quite happy with the population actually being concentrated for once (outside of festival events, or new content a la WiK).
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reading comprehension really is FTW, try it sometime, if you get a chance; you might like it.
I'm not against Embark Beach, I think its a pretty good Idea. HOWEVER, like many others, I forsee its actual use resulting in one player's LFG entry in the chatbox being completely drowned by 14 guild recruitment ads and 4 or 5 people wanting to sell crap in All channel, and that's before the 10 others who put in thier LFG 67 times - making it impossible to accomplish what the place is actually for. SO unless they do something more about chat spam and give the Party Search feature a revamp, then it's not going to be a pleasant experience in practice, no matter how good an idea it is.
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Oct 29, 2010, 06:39 PM // 18:39
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#80
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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Quote:
Originally Posted by Eragon Zarroc
They want to give you a reason to play all by yourself (7 heroes), and then give you a reason to group with other players easily for missions (embark beach) and see which one you choose. It's all a social experiment . Or maybe they just want everyone to be able to have the best of both worlds Solo play extreme and Pugging extreme.
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Not sure it's so much a social experiment as an attempt to satisfy both sides of the argument. Those who like to PUG, get to PUG. Those who don't, get to take 7 heroes. sounds like an even compromise to me, without any need for data collection to determine which is more desirable. If people don't use the outpost as much, oh well. the work was done so it'll stay for those who do. Most everyone will undoubtedly use more than 3 heroes at times regardless of pug status, so that'll stay as well.
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